This is our flagship course, offering a unique and bespoke mentoring and training programme for senior software developers that consists of a highly effective mix of classroom training, solo and group study exercises, and one-to-one on-the-job mentoring.
Each fortnight, the participants will spend one morning in a training workshop covering one of the programme's topics; our trainer will then spend the afternoon of that day working 1-1 with one of the participants. All participants will also be given “homework”, to be done in time for the next workshop
We provide a range of course modules addressing topics as diverse as release planning, unit testing and problem solving. Then you structure the programme by selecting the topics you need most – and this includes the option to suggest topics that aren't currently on our menu.
(See below for more details, or click here to download the full course prospectus.)
Most of the training workshops will assume a fair amount of software development experience. They are intended for developers who have worked in application development for a few years, usually in C# or Java-like languages, and who wish to take their craft to the next level and become thought leaders in your organisation.
Previous course attendees have noted that much of the value of our training methods comes from the combination of group discussion and embedded practice. To that end we ask that all participants do a set of “homework” exercises each week. These will involve a variety of research, programming, facilitating team discussions or exercises. It is essential for the success of the course that you make available the necessary 2-3 hours per week (in addition to classroom time) so that the participants can complete these activities without feeling they need to use personal time.
We will provide each participant with a programme workbook (in an A4 ring binder). Each week we will add new topic materials to this, and the participants will also use it to collect their working, course notes and homework.
Each training day our consultant will spend the afternoon with one of the participants as they go about their usual responsibilities. The mentor will attend all meetings and tasks with the developer, intervening with advice and guidance whenever the developer is seen to need a role model.
In order to design a set of appropriate content for your developers, we kick off the programme by conducting a 2-day "deep dive" into your code and processes. During these two days our consultant will spend as much time as possible with the intended participants: pairing on different codebases, demonstrating some of the techniques from the training course as appropriate, and attending whatever agile ceremonies occur during those two days (daily standups in particular).
At the end of this visit we will sit down with the programme participants to discuss content options for the programme. At this meeting, the participants will also be given their first homework task, which will usually be a research project that must be conducted as a group.
During the next 2-3 weeks, prior to the start of the course proper, our consultant will propose a set of modules for your specific instance of the programme. The training part of the programme consists of as many modules as you need. During recent years we have delivered modules on a diverse range of topics; download the course prospectus to get a flavour of the full range of module we have to offer.
To give a flavour of the content of a typical programme, listed below are outlines of a sample of the programmes we have run recently.
This programme suited an organisation with a very large legacy codebase and senior developers who had little experience of modern programming techniques.
This programme suited an organisation whose development processes had been established during the 1990s.
This programme suited a young organisation with very immature project inception and governance.
Click here to see a sample item of homework, such as might be assigned during an exploration of evolutionary design.